AI Insights · Timothy · October 2022
Top 5 Science Games on Android in Africa Q3 2022
An overview of the performance of the top 5 science games on the Android platform in Africa during Q3 2022, based on data from Sensor Tower.
The third quarter of 2022 saw varying performance trends for the top 5 science games on the Android platform in Africa. According to data from Sensor Tower, here is a detailed look at the weekly downloads, revenue, and active user trends for these applications.
Plague Inc. by Ndemic Creations experienced a fluctuating trend in weekly revenue, peaking at around $92 in the last week of June and ending the quarter with approximately $63. Weekly downloads saw a decline from 2.5K at the start of the quarter to about 1K by the end. The game’s weekly active users also decreased from 4.2K to around 1.9K over the same period.
Cell to Singularity: Evolution from ComputerLunch showed a more stable performance. Weekly revenue peaked at $109 in mid-September, while weekly downloads remained relatively steady, fluctuating between 1.1K and 1.8K. The game maintained a healthy weekly active user base, starting at 9.7K and closing the quarter at approximately 10.3K.
Jetpack Joyride by Halfbrick Studios saw a notable peak in weekly downloads at 7K in early August, followed by a gradual decline to about 2.4K by the end of September. The game’s weekly revenue was modest, with a peak of $56 in mid-July. Weekly active users followed a similar trend, peaking at 35.1K in early August and dropping to 19.4K by the end of the quarter.
Human Evolution Clicker from Wazzapps global limited had a relatively low and declining performance. Weekly revenue was minimal, with the highest being $41 at the start of the quarter. Weekly downloads decreased from 1.4K in early July to just over 500 by the end of September. The active user base also saw a decline from 4K to around 2.5K.
Reactor - Energy Sector Tycoon by RSGapps - Idle Tycoon Games showed modest performance with weekly revenue peaking at $27 at the end of August. Weekly downloads remained low, fluctuating between 50 and 100. The game’s weekly active users also saw a slight decline from 5K at the start of the quarter to about 4.6K by the end.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.